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Narita boy map
Narita boy map












narita boy map
  1. #Narita boy map skin#
  2. #Narita boy map full#

Every map has specifically-designed vehicles, items and single events.

#Narita boy map full#

The Digital Kingdom has 4 big maps and inside every map, there are around 3-4 sub-maps full of enemies, weird characters and unique backgrounds. Now, where are we in the game design planning. All our animation and fx are done frame by frame in pixel art, which is a really handcrafted and time-consuming way to design. You can throw enemies, use barrels to hit them and beat them with your knees. Enemies react in a different way depending on where you hit them and props on the map are fully breakable. We are putting tons of love to make animations for every instance of the game. We learn the connection between the Digital Kingdom and the mysterious role of Lionel pearl, creator of the Narita One.

narita boy map

There are less storytelling and character interaction and more hand to hand combat. The stages in the 80s are a fresh break to enjoy some arcade experience and release huge amounts of adrenaline. We bring a big surprise, a new game mechanic, the beat em up! Now you’ll see what we meant when we said we were inspired by Double Dragon. The 80s gameplay of the game is about 30% of it. Ok! What you are about to watch is our alpha 80s gameplay trailer. And we sincerely seek to satisfy your expectations. We are not wasting our time nor your money. That´s why we ask you patience and trustiness. Our philosophy is to limit the spoilers of what we are doing because we trust in the power of surprise. We have few hands, lots of work and we feel pressured to make something superb. I assure you that we are working to offer you something different.įirst at all, sorry for the delay to come up with more updates. All this added to the arpeggio synth sounds will make the killing of an enemy an experience of great satisfaction.

#Narita boy map skin#

We want to shake your heart, to ruffle your skin and to excite your senses with the digital landscapes of the NB world. We are trying to make art, to make our game an experience to enjoy with all the senses. It is true that we could have chosen to do something much more conventional but for that, every day there are dozens of games that you can find on any platform.

narita boy map

Making a game is very difficult, but to create an original, author, experimental and narrative game, we think it is even more so.














Narita boy map